Fast Facts
Name:
Istaria
Acronym:
Istaria
Developer:
Vitrium LLC
Publisher:
Release Date:
12/8/03
Country:
USA
Genre:
RPG
ESRB Rating:
Teen

Elves

It is said that the ancient Elves of Istaria were a gentle and mystical race, one that was in tune with the forces of nature. While the Elves of today do exhibit significant mystical prowess, their race is far from what one might call gentle. Elven society is highly structured and based around service to the Elven race; the structure of Elven society today is not dissimilar from that of a military unit. All Elves are required to enlist in the Elven Army and to serve within it for a minimum of 10 years. Especially with the onset of the Age of Lamentations, Elves have relied on strict order and regimen to survive in the face of overwhelming odds.

The Elves believe that the rigid structure of their society allowed them to hold out as long as they did against the Withered Aegis before their home of Feladan was sundered before the onslaught of the Undead Horde. Those Elves that survived the sundering of Feladan maintain their society from their exiled home of Tazoon. While Elven society is nowhere near as brutal and dominating as some other Istarian societies (past and present), the Elves of Istaria know and value order, structure, and discipline. Though Elves are by and large in favor of cooperation amongst the Living Races against the Withered Aegis, they very much try to retain their own ways whenever possible.

Physically, Elves share the same build as Humans, though on average they are slightly taller and lankier. Elves have an acute sense of hearing; their trademark pointed ears are shaped to channel sound quite efficiently. High Elves have skin that is only slightly fairer than that of their Human cousins, while the golden-skinned Wood Elves and the violet-hued Dark Elves are unmistakably distinct. Elves typically exhibit superior senses of balance and dexterity; many of Istaria’s famed scouts and explorers have been Elves. Likewise, Elves are renowned for their superior ranged combat skills, especially archery. Elves tend to favor power over focus in the matters of the arcane, making them excellent Wizards.